If the Gorilla is more your speed, you can punch someone through the wall of his hideout and bypass his defenses - you can’t break the walls directly, but punching innocent people throughthem is totally kosher. If you’re the Hacker, you could hack his television and make it explode, taking him out without ever setting foot inside the building. On the other hand, if you’re playing as the Cop, you could knock on his door and arrest him the second he answers it. You could just barge into a building and take out your target with a shower of bullets, and some classes like the Soldier specialize in doing just that. While most games in this style are simple killfests, Streets also rewards careful planning and clever tricks. Streets of Rogue’s greatest strength is undoubtedly its flexibility. Or you and your three friends burn it all to the ground while trying to find the mayor. You and up to three friends can work together to try to figure out the best way to save the city. Or you trick your way into his house, or… well, there are a lot of options. Or, maybe you sneak your way through and scare the Mayor away. You fight your way through randomly generated levels of the city on a mission to kill the corrupt Mayor and take his place. Streets of Rogue is a top-down twin-stick shooter in the style of Enter the Gungeon or The Binding of Isaac. Designed by Matt “Madguy” Dabrowski and published by tinyBuild, this is a game that nails what this indie publisher tries for as its bread and butter: taking off-kilter humor that comes at you from left field and turning into an enjoyable game.īefore I get into details, it's important to know what you are getting yourself into, so I'm going to attempt to summarize. It boasts impressive review scores across the board, both from professional critics and casual gamers, and those scores are certainly well-deserved. Streets of Rogue, the game all about blowing up an insane madhouse saving a city, recently came out of early access on Steam and ported to the Nintendo Switch as well.
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